House of Artifice Death GuardNecromunda is a vast machine and the sons and daughters of House Van Saar are its engineers. While other clans and Noble Houses have been content to embrace the slavish traditions of the Imperium, in particular its superstitious fear of technology, those of House Van Saar have sought to unravel the mysteries of Humanitys lost age of advancement and progress. At times during their long history, their actions have brought them close to tech heresy, and
If one were to ask what purpose the Delaque
fleshed out with their own unique abilities
equipped with jump packs that allow them to soar quickly across the battlefield
Points are calculated the same as discovery mode
Underworld Denizens teams recruit from the dank caves and foul sewers that lurk beneath the surface
as well as an ammunition pack for the Skatros' belt
with which you can assemble five Celestian Sacresants
Amonhotekh's Guard stalk the worlds that once belonged to their master
and eight thematic gaming accessories:
these warriors are highly customisable – with five leg and body variants
Witch Hunter Hanniver Toll
there are few challenges greater than running a Halfling team